Virtual Blue Audiobook Live

Following a long delay, the Virtual Blue audio book narrated by Team R.J. VIP Danielle Muething has finally gone live. This release completes my original paranormal trilogy available on audiobook. Click here to go to the Virtual Blue Links page.

Narrator Danielle Muething

Danielle and I began planning Virtual Blue in spring 2020, aiming for a September release and some awesome Halloween promotions. Yay for planning ahead. Alas, (I love using “Alas” in a sentence) due to unanticipated circumstances, my agreement with my original publisher ended and I had to re-release my back titles under my own  label, DarkWhimsy Books. To do this properly with the attention to quality that it deserved, the process took several months.

That’s when I found out the hard way that an audio book isn’t allowed to launch in support of a book that’s no longer in print. (It makes sense in hindsight. 🙂 ) Add to that, a huge delay of Amazon services due to the COVID environment, and here we are in late January.

But at long last, Virtual Blue is up and live, and in my opinion, well worth the wait! Positioned as the second book of the Adventures of Blue Shaefer and the third book of the paranormal trilogy, Virtual Blue takes place two years after Haunting Blue and features my paranormal detective character Rebecca Burton from Haunting Obsession. Plus an important supporting role by Skye MacLeod, the creation of author peer E. Chris Garrison, in an authorized crossover appearance. Skye is the protagonist of Garrison’s Tipsy Fairy Tales.

Click the video below to hear a free excerpt of Virtual Blue.

Click  here to go to the Virtual Blue Order Page.

“Hell just went digital.”
Book Two in the Adventures of Blue Shaefer.

Did you ever wish you could escape to a virtual world? What if you could…but then couldn’t get out?

Two years after her deadly clash with a vengeful ghost, Fiona “Blue” Shaefer still can’t shake off the trauma of that night. Moving to New York with her father didn’t help. Neither did absorbing herself in her college classes. Not even her poetry provided the solace it once did. She convinces herself that ending her relationship with Eugene “Chip” Farren, her long-distance boyfriend and final tie to the horrors of that night, might bring the closure she needs. Blue travels to Bloomington to break the news to Chip in person, but her timing couldn’t be any worse.

The Sisters of Baalina, vengeful cultists who practice a new form of “techno-magic,” have targeted Chip’s multi-player videogame as the perfect environment to cast a dangerous spell to free a demoness from the very pits of hell. In the process, their plan may trap Blue in a prison of the mind with no locks, no bars, and no escape.

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